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Texture Importer Script

https://github.com/beatreichenbach/texture-importer

Import texture files from Substance Painter or Mari into Maya or 3dsMax and create material networks. Using customizable presets the tool searches a path for texture files and creates the material networks.

Feel free to leave any comments, issues or suggestions on the github page or on here. And if you'd like to help adding support for more features, message me.

Dialog - (left) config preset editor (right) material network creation preview

Dialog - (left) config preset editor (right) material network creation preview

Material Network

Material Network

Supported Features

Supported Features